csharp 85
- Introducing VSCode NET Build Commands
- Tip: Improving async experience with Pulumi
- ASP.NET Core 6 - transparent WebSockets
- Avoid code generation if compiler is in error state
- C# 10 - Reuse global usings in multiple projects
- Bifrost roadmap first half 2017 (new name)
- Machine Specifications - .NET Core
- CQRS in ASP.net MVC with Bifrost
- CQRS : The awakening
- CQRS applied : a summary
- GeekRider - the goal, technical perspective
- Balder - where is it, and where is it going?
- MVVM in Windows Forms
- Balder - 0.8.8.9 very close
- Clarifying Balders feature set
- Balder - vertex colors
- Balder - Upcoming release
- First go with the EQATEC Silverlight Profiler
- Balder 0.8.8.6 is out
- Upcoming Balder release - 0.8.8.6
- Dispatcher Safe INotifyPropertyChanged
- Balder 0.8.8.5 pulled - why ?
- Speaking at Software 2010 with Petri Wilhelmsen
- Silverlight Courses 2010
- Balder 0.8.9.0 - features, feedback wanted
- Balder gets declarative
- Bing / Virtual Earth WPF MapControl - Localization issues
- Balder in the news.. sort of..
- Extensions and Helpers for Silverlight and WPF
- Balder reaches alpha release
- Balder gets its long awaited texture support
- "Software" rendering in Balder
- Silverlight Unit Test runners, new project -> Odin
- Revitalizing Balder
- WASD - Turkey 2009 content
- Silverlight Unit Test Runner for Resharper - January 2009 Update
- DependencyProperties - why art thou (so much hassle)?
- Why compiler extensions shouldn't be scary
- INotifyPropertyChanged revisited
- Getting the current process filename on Windows Mobile
- Game Camp September Event - Registration now open
- Silverlight 2 - texturemapping
- SlotMachine for Silverlight 2 beta 2
- Silverlight 3D Engine : Balder – Finally up and running on SL 2 Beta 2
- 2D Animation Content Pipeline
- Xna Workshop, Ankara, Turkey – some pictures
- Xna Workshop, Ankara, Turkey – Material drop #2
- Xna Workshop, Ankara, Turkey – Material drop #1
- Chief Consultant in Objectware
- Turkey Xna Workshop almost coming to an end... :(
- Interesting Xna case : Sobee in Turkey
- Microsoft Source Analysis for C#
- .net (generic) type caching
- Circle of life
- XNA 3.0 CTP is here
- XNA Workshop at METU in Ankara, Turkey
- Game Camp - The Gathering 2008 material
- Silverlight 2 - rendering in a Storyboard event
- XNA 3.0 in 2008 - now with Zune support
- Implementing a CLR Profiler to act as an AOP interceptor - Part 1
- Programatically creating a WCF contract and exposing it - Part1
- Lacking 64 bit support?
- A realtime light-weight StateMachine
- VS2008 QFE Debugging on a WCF application
- Missing Enum.GetValues() when doing Silverlight for instance ?
- Xbox Live GamerCard .net class (C#)
- Silverlight - client / server
- Game Camp - Kick Off
- XNA Tour
- Expression European Designer Tour
- Spinning Cube tutorial update (Silverlight)
- Community Server module for embedding Silverlight 1.1 to posts
- MediaPlayer Content plugin for Windows Live Writer
- Overcoming Silverlight speed issues in Silverlight 1.1 Alpha (Managed code)
- Silverlight speed issues
- Balder 3D Engine for Silverlight - Source Code is out
- Silverlight - very very very slow
- CrossAppDomainSingleton - Update
- A bug in Silverlight 1.1 Alpha Polygon Visual?
- Cross AppDomain Singleton
- 3D in Silverlight 1.1 Alpha
- Game Camp Norway starting up
- Persistent Objects Part 3
- Persistent Objects
- Persistent Objects Part 2