Balder 0.8.8.9 coming
Things are moving fast these days with Balder and I am closing in on the next release already. Keeping up with my target pace.
At this point these are the things already done or is in progress for the next release:
New Skybox, utilizing built in Silverlight perspective projection, which can be hardware accelerated
Perspective correct texture mapping - previous version had only affine texture mapping
Bilinear filtering for texture mapping
Performance boost for the entire rendering pipeline
Better, faster and more accurate lighting
Subpixel rendering
Vertex-shader like functionality for SIlverlight
Multiple “Games” in one page
Multiple textures during rendering
- Semitransparent / alpha-channel support for texture mapping
Introducing a control for no-game centric applications; Content3D
- A lot of bugfixing
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