Its been the most hectic couple of months I've ever had since February.
I've had a few Silverlight courses, been out in the field at all kinda customers, traveling across Norway, doing talks at user groups and at the same time doing some moonlighting for a U.S. based company – and during this time, working hard on Balder and getting more and more features in it, optimizing it and fixing bugs. It has come at a price though, me not being able to post any blogposts and pretty much be passive on Twitter, Facebook and Messenger. My family will be surprised to see me soon, I guess. 🙂
Balder is coming a long nicely and I'll be posting a bit about the new features and changes when I get some more time. Soon there will be a new official release, and I'm working on getting together a continuous integration server that will also do nightly builds and push them automatically to Codeplex. Just have to decide which platform I want to run it on – Mac or Windows.
So until then, have patience with my blog – I'll return and put out quite a few articles I have running around in my brain.
Just happened to stumble onto your 3D engine today, looks just amazing. Cool that you work in Bouvet too 🙂
Just happened to stumble onto your 3D engine today, looks just amazing. Cool that you work in Bouvet too 🙂
Thanks.
Its getting a long nicely – trying to squeeze more power out of Silverlight.
Hopefully I get to use it on a project @ work soon – cool to show Graphs in 3D realtime.