Balder has been updated to support Silverlight 3 the release version.
The previous samples posted here now works with the release version.
You can find the samples directly here and here. And I've also created a version that just shows off that the texturemapping is very real, it can be found here. 🙂
We're working on new demos to truely show off Balder – its feature richness and capabilities are way beyond a rotating teapot. But focus on getting everything right in the engine has taken away energy to create a proper demo. Fear not, it will come. Stay tuned.