All Game Camp 2008 Content available on YouTube
Finally we got the time to get all the content from the DV tapes onto a harddrive and have prepared it and uploaded it all to YouTube.
Below you’ll find links to all the content, most of it in Norwegian. The panel debate, the keynote and the second session by Scott Bilas are in English.
Storytelling in games by Torbjørn Sitre from Funcom
Gamedesign by Trond Vidar Johansen from Artplant
Rapid prototyping by Eirik Moseng from Digiment Games
Optimizing the development pipeline by Scott Bilas from Loose Cannon Studios
Xna Workshop by Einar Ingebrigtsen from Objectware & Game Camp
Silverlight gaming by Einar Ingebrigtsen from Objectware & Game Camp
The panel debate featuring Rune Zakariassen / Microsoft, Jan Kasper Martinsen /NITH, Scott Bilas / Loose Cannon Studio, Eirik Moseng / Digiment Games and myself in front.