I’m working on my 3D engine still and all of a sudden all my polygons didn’t show up on the screen.
After some hours of debugging I figured out what the problem was. At one point yesterday I removed some casts I had for setting the points for the polygons. The Point class in Silverlight has X and Y as double but the rendering engine does not seem to manage this at all. I have to cast it to int before I use them and remove all decimals.
This clearly can’t be “by design”.
One thought on “A bug in Silverlight 1.1 Alpha Polygon Visual?”
I’ve the same problem with my application. It appears that only the X was in cause. strange but it’s an alpha version…